Revert "Temporarily change the release to 3.2.0-rc1"

This reverts commit 4a286c1868 to set the
version to 3.2.0 again.
This commit is contained in:
Vadim Zeitlin 2022-06-30 00:21:33 +02:00
parent 964a7d2e4f
commit 844e51e672
6 changed files with 83 additions and 83 deletions

View file

@ -17,7 +17,7 @@ Getting the files
-----------------
First, you need to get the correct files. You will always need the
`wxWidgets-3.2.0-rc1-headers.7z` one but the rest depends on your compiler version
`wxWidgets-3.2.0-headers.7z` one but the rest depends on your compiler version
and architecture: as different versions of MSVC compiler are not binary
compatible, you should select the files with the correct
`vc80`, `vc90`, `vc100`, `vc110`, `vc120`, or `vc14x`
@ -28,14 +28,14 @@ or the ones without this suffix for the still more common 32-bit builds. After
determining the combination of suffixes you need, you should download the
"Dev" and the "ReleaseDLL" files in addition to the "Headers" one above,
e.g. for 32-bit MSVS 2017 development you need
`wxMSW-3.2.0-rc1_vc14x_Dev.7z` and `wxMSW-3.2.0-rc1_vc14x_ReleaseDLL.7z`.
`wxMSW-3.2.0_vc14x_Dev.7z` and `wxMSW-3.2.0_vc14x_ReleaseDLL.7z`.
All binaries are available at:
https://www.wxwidgets.org/downloads#v3.2.0-rc1_msw
https://www.wxwidgets.org/downloads#v3.2.0_msw
Once you have the files you need, unzip all of them into the same directory, for
example `c:\wx\3.2.0-rc1`. You should have only include and lib subdirectories under
example `c:\wx\3.2.0`. You should have only include and lib subdirectories under
it, nothing else. To avoid hard-coding this path into your projects, define
`wxwin` environment variable containing it: although it's a little known fact,
all versions of MSVC support environment variable expansion in the C++ projects