Fix references to wxEventLoop::YieldFor() in the documentation
It was incorrectly called wxAppConsole::YieldFor() but the function was
moved from wxAppConsole to wxEventLoopBase back in dde19c2180 (second
part of #10320: move wxApp event handling functions to wxEventLoopBase
(in particular move Yield() functions); add backward compatible
redirections to wxApp; update docs; remove global lists wxPendingEvents
and wxPendingEventsLocker, 2009-02-15).
Closes #24095.
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2 changed files with 2 additions and 2 deletions
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@ -36,7 +36,7 @@ To implement non-blocking operations @e without using multiple threads you have
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two possible implementation choices:
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two possible implementation choices:
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- use wxIdleEvent (e.g. to perform a long calculation while updating a progress dialog)
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- use wxIdleEvent (e.g. to perform a long calculation while updating a progress dialog)
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- do everything at once but call wxWindow::Update() or wxApp::YieldFor(wxEVT_CATEGORY_UI)
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- do everything at once but call wxWindow::Update() or wxEventLoopBase::YieldFor(wxEVT_CATEGORY_UI)
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periodically to update the screen.
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periodically to update the screen.
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However, it is generally much better to run time-consuming tasks in worker threads instead
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However, it is generally much better to run time-consuming tasks in worker threads instead
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@ -936,7 +936,7 @@ public:
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Works like SafeYield() with @e onlyIfNeeded == @true except that
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Works like SafeYield() with @e onlyIfNeeded == @true except that
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it allows the caller to specify a mask of events to be processed.
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it allows the caller to specify a mask of events to be processed.
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See wxAppConsole::YieldFor for more info.
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See wxEventLoopBase::YieldFor() for more info.
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*/
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*/
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virtual bool SafeYieldFor(wxWindow *win, long eventsToProcess);
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virtual bool SafeYieldFor(wxWindow *win, long eventsToProcess);
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