Use enum class to represent wxPGKeyboardActions
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4 changed files with 110 additions and 79 deletions
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@ -439,36 +439,57 @@ private:
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// These are used with wxPropertyGrid::AddActionTrigger() and
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// wxPropertyGrid::ClearActionTriggers().
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enum wxPG_KEYBOARD_ACTIONS
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enum class wxPGKeyboardActions
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{
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wxPG_ACTION_INVALID = 0,
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#if WXWIN_COMPATIBILITY_3_2
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Invalid = 0,
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#else
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Invalid,
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#endif
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// Select the next property.
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wxPG_ACTION_NEXT_PROPERTY,
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NextProperty,
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// Select the previous property.
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wxPG_ACTION_PREV_PROPERTY,
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PrevProperty,
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// Expand the selected property, if it has child items.
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wxPG_ACTION_EXPAND_PROPERTY,
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ExpandProperty,
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// Collapse the selected property, if it has child items.
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wxPG_ACTION_COLLAPSE_PROPERTY,
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CollapseProperty,
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// Cancel and undo any editing done in the currently active property
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// editor.
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wxPG_ACTION_CANCEL_EDIT,
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CancelEdit,
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// Move focus to the editor control of the currently selected
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// property.
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wxPG_ACTION_EDIT,
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Edit,
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// Causes editor's button (if any) to be pressed.
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wxPG_ACTION_PRESS_BUTTON,
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wxPG_ACTION_MAX
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PressButton,
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};
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#if WXWIN_COMPATIBILITY_3_2
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wxDEPRECATED_MSG("use wxPGKeyboardActions::Invalid instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_INVALID { wxPGKeyboardActions::Invalid };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::NextProperty instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_NEXT_PROPERTY { wxPGKeyboardActions::NextProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::PrevProperty instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_PREV_PROPERTY { wxPGKeyboardActions::PrevProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::ExpandProperty instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_EXPAND_PROPERTY { wxPGKeyboardActions::ExpandProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::CollapseProperty instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_COLLAPSE_PROPERTY { wxPGKeyboardActions::CollapseProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::CancelEdit instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_CANCEL_EDIT { wxPGKeyboardActions::CancelEdit };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::Edit instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_EDIT { wxPGKeyboardActions::Edit };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::PressButton instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_PRESS_BUTTON { wxPGKeyboardActions::PressButton };
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#endif // WXWIN_COMPATIBILITY_3_2
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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@ -565,13 +586,20 @@ public:
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// Adds given key combination to trigger given action.
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// Here is a sample code to make Enter key press move focus to
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// the next property.
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// propGrid->AddActionTrigger(wxPG_ACTION_NEXT_PROPERTY, WXK_RETURN);
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// propGrid->AddActionTrigger(wxPGKeyboardActions::NextProperty, WXK_RETURN);
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// propGrid->DedicateKey(WXK_RETURN);
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// action - Which action to trigger. See @ref propgrid_keyboard_actions.
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// keycode - Which keycode triggers the action.
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// modifiers - Which key event modifiers, in addition to keycode, are needed to
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// trigger the action.
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void AddActionTrigger( int action, int keycode, int modifiers = 0 );
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#if WXWIN_COMPATIBILITY_3_2
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wxDEPRECATED_MSG("use AddActionTrigger with 'action' argument as wxPGKeyboardActions")
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void AddActionTrigger(int action, int keycode, int modifiers)
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{
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AddActionTrigger(static_cast<wxPGKeyboardActions>(action), keycode, modifiers);
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}
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#endif // WXWIN_COMPATIBILITY_3_2
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void AddActionTrigger(wxPGKeyboardActions action, int keycode, int modifiers = 0);
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// Dedicates a specific keycode to wxPropertyGrid. This means that such
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// key presses will not be redirected to editor controls.
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@ -604,7 +632,14 @@ public:
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virtual void Clear() override;
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// Clears action triggers for given action.
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void ClearActionTriggers( int action );
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#if WXWIN_COMPATIBILITY_3_2
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wxDEPRECATED_MSG("use ClearActionTriggers with wxPGKeyboardActions argument")
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void ClearActionTriggers(int action)
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{
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ClearActionTriggers(static_cast<wxPGKeyboardActions>(action));
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}
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#endif // WXWIN_COMPATIBILITY_3_2
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void ClearActionTriggers(wxPGKeyboardActions action);
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// Forces updating the value of property from the editor control.
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// Note that wxEVT_PG_CHANGING and wxEVT_PG_CHANGED are dispatched using
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@ -1478,7 +1513,7 @@ protected:
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wxPGValidationInfo m_validationInfo;
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// Actions and keys that trigger them.
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std::unordered_map<int, std::pair<int, int>> m_actionTriggers;
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std::unordered_map<int, std::pair<wxPGKeyboardActions, wxPGKeyboardActions>> m_actionTriggers;
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// Appearance of currently active editor.
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wxPGCell m_editorAppearance;
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@ -1734,14 +1769,14 @@ protected:
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unsigned int bottomItemY,
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const wxRect* itemsRect = nullptr );
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// Translate wxKeyEvent to wxPG_ACTION_XXX
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std::pair<int, int> KeyEventToActions(const wxKeyEvent& event) const;
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// Translate wxKeyEvent to wxPGKeyboardActions::XXX
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std::pair<wxPGKeyboardActions, wxPGKeyboardActions> KeyEventToActions(const wxKeyEvent& event) const;
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#if WXWIN_COMPATIBILITY_3_2
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wxDEPRECATED_MSG("use single-argument function KeyEventToActions(event)")
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int KeyEventToActions(wxKeyEvent &event, int* pSecond) const;
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wxPGKeyboardActions KeyEventToActions(wxKeyEvent &event, wxPGKeyboardActions* pSecond) const;
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#endif // WXWIN_COMPATIBILITY_3_2
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int KeyEventToAction(wxKeyEvent& event) const;
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wxPGKeyboardActions KeyEventToAction(wxKeyEvent& event) const;
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void ImprovedClientToScreen( int* px, int* py ) const;
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@ -1835,7 +1870,7 @@ protected:
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private:
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bool ButtonTriggerKeyTest( int action, wxKeyEvent& event );
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bool ButtonTriggerKeyTest(wxPGKeyboardActions action, wxKeyEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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@ -396,38 +396,34 @@ public:
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@{
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*/
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enum wxPG_KEYBOARD_ACTIONS
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enum class wxPGKeyboardActions
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{
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/**
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@hideinitializer
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*/
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wxPG_ACTION_INVALID = 0,
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Invalid,
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/** Select the next property. */
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wxPG_ACTION_NEXT_PROPERTY,
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NextProperty,
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/** Select the previous property. */
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wxPG_ACTION_PREV_PROPERTY,
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PrevProperty,
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/** Expand the selected property, if it has child items. */
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wxPG_ACTION_EXPAND_PROPERTY,
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ExpandProperty,
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/** Collapse the selected property, if it has child items. */
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wxPG_ACTION_COLLAPSE_PROPERTY,
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CollapseProperty,
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// Cancel and undo any editing done in the currently active property
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// editor.
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wxPG_ACTION_CANCEL_EDIT,
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/** Cancel and undo any editing done in the currently active property
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editor.
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*/
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CancelEdit,
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/** Move focus to the editor control of the currently selected
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property.
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*/
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wxPG_ACTION_EDIT,
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Edit,
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/** Causes editor's button (if any) to be pressed. */
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wxPG_ACTION_PRESS_BUTTON,
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wxPG_ACTION_MAX
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PressButton,
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};
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/** @}
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@ -521,7 +517,7 @@ public:
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the next property.
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@code
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propGrid->AddActionTrigger(wxPG_ACTION_NEXT_PROPERTY,
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propGrid->AddActionTrigger(wxPGKeyboardActions::NextProperty,
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WXK_RETURN);
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propGrid->DedicateKey(WXK_RETURN);
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@endcode
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@ -534,7 +530,7 @@ public:
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Which key event modifiers, in addition to keycode, are needed to
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trigger the action.
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*/
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void AddActionTrigger( int action, int keycode, int modifiers = 0 );
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void AddActionTrigger(wxPGKeyboardActions action, int keycode, int modifiers = 0);
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/**
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Adds given property into selection. If ::wxPG_EX_MULTIPLE_SELECTION
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@ -606,7 +602,7 @@ public:
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@param action
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Which action to clear. @ref propgrid_keyboard_actions.
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*/
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void ClearActionTriggers( int action );
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void ClearActionTriggers(wxPGKeyboardActions action);
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/**
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Forces updating the value of property from the editor control.
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@ -2436,7 +2436,7 @@ void FormMain::OnExtendedKeyNav( wxCommandEvent& WXUNUSED(event) )
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// Up, and Down keys for navigating between properties.
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wxPropertyGrid* propGrid = m_pPropGridManager->GetGrid();
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propGrid->AddActionTrigger(wxPG_ACTION_NEXT_PROPERTY,
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propGrid->AddActionTrigger(wxPGKeyboardActions::NextProperty,
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WXK_RETURN);
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propGrid->DedicateKey(WXK_RETURN);
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@ -380,15 +380,15 @@ void wxPropertyGrid::Init1()
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m_unspecifiedAppearance.SetFgCol(*wxLIGHT_GREY);
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// Set default keys
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AddActionTrigger( wxPG_ACTION_NEXT_PROPERTY, WXK_RIGHT );
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AddActionTrigger( wxPG_ACTION_NEXT_PROPERTY, WXK_DOWN );
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AddActionTrigger( wxPG_ACTION_PREV_PROPERTY, WXK_LEFT );
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AddActionTrigger( wxPG_ACTION_PREV_PROPERTY, WXK_UP );
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AddActionTrigger( wxPG_ACTION_EXPAND_PROPERTY, WXK_RIGHT);
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AddActionTrigger( wxPG_ACTION_COLLAPSE_PROPERTY, WXK_LEFT);
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AddActionTrigger( wxPG_ACTION_CANCEL_EDIT, WXK_ESCAPE );
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AddActionTrigger( wxPG_ACTION_PRESS_BUTTON, WXK_DOWN, wxMOD_ALT );
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AddActionTrigger( wxPG_ACTION_PRESS_BUTTON, WXK_F4 );
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AddActionTrigger(wxPGKeyboardActions::NextProperty, WXK_RIGHT);
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AddActionTrigger(wxPGKeyboardActions::NextProperty, WXK_DOWN);
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AddActionTrigger(wxPGKeyboardActions::PrevProperty, WXK_LEFT);
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AddActionTrigger(wxPGKeyboardActions::PrevProperty, WXK_UP);
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AddActionTrigger(wxPGKeyboardActions::ExpandProperty, WXK_RIGHT);
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AddActionTrigger(wxPGKeyboardActions::CollapseProperty, WXK_LEFT);
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AddActionTrigger(wxPGKeyboardActions::CancelEdit, WXK_ESCAPE);
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AddActionTrigger(wxPGKeyboardActions::PressButton, WXK_DOWN, wxMOD_ALT);
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AddActionTrigger(wxPGKeyboardActions::PressButton, WXK_F4);
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m_coloursCustomized = 0;
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@ -5526,9 +5526,9 @@ void wxPropertyGrid::OnMouseUpChild( wxMouseEvent &event )
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// wxPropertyGrid keyboard event handling
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// -----------------------------------------------------------------------
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std::pair<int, int> wxPropertyGrid::KeyEventToActions(const wxKeyEvent& event) const
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std::pair<wxPGKeyboardActions, wxPGKeyboardActions> wxPropertyGrid::KeyEventToActions(const wxKeyEvent& event) const
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{
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// Translates wxKeyEvent to wxPG_ACTION_XXX
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// Translates wxKeyEvent to wxPGKeyboardActions::XXX
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int keycode = event.GetKeyCode();
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int modifiers = event.GetModifiers();
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@ -5540,16 +5540,16 @@ std::pair<int, int> wxPropertyGrid::KeyEventToActions(const wxKeyEvent& event) c
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auto it = m_actionTriggers.find(hashMapKey);
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if ( it == m_actionTriggers.end() )
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return std::make_pair(0, 0);
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return std::make_pair(wxPGKeyboardActions::Invalid, wxPGKeyboardActions::Invalid);
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return it->second;
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}
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#if WXWIN_COMPATIBILITY_3_2
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int wxPropertyGrid::KeyEventToActions(wxKeyEvent &event, int* pSecond) const
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wxPGKeyboardActions wxPropertyGrid::KeyEventToActions(wxKeyEvent &event, wxPGKeyboardActions* pSecond) const
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{
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// Translates wxKeyEvent to wxPG_ACTION_XXX
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std::pair<int, int> actions = KeyEventToActions(event);
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// Translates wxKeyEvent to wxPGKeyboardActions::XXX
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std::pair<wxPGKeyboardActions, wxPGKeyboardActions> actions = KeyEventToActions(event);
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if ( pSecond )
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{
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@ -5560,18 +5560,18 @@ int wxPropertyGrid::KeyEventToActions(wxKeyEvent &event, int* pSecond) const
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}
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#endif // WXWIN_COMPATIBILITY_3_2
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int wxPropertyGrid::KeyEventToAction(wxKeyEvent& event) const
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wxPGKeyboardActions wxPropertyGrid::KeyEventToAction(wxKeyEvent& event) const
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{
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return KeyEventToActions(event).first;
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}
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void wxPropertyGrid::AddActionTrigger( int action, int keycode, int modifiers )
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void wxPropertyGrid::AddActionTrigger(wxPGKeyboardActions action, int keycode, int modifiers)
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{
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wxASSERT( !(modifiers&~(0xFFFF)) );
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int hashMapKey = (keycode & 0xFFFF) | ((modifiers & 0xFFFF) << 16);
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std::pair<int, int> curActions;
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std::pair<wxPGKeyboardActions, wxPGKeyboardActions> curActions;
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auto it = m_actionTriggers.find(hashMapKey);
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if ( it != m_actionTriggers.end() )
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@ -5580,34 +5580,34 @@ void wxPropertyGrid::AddActionTrigger( int action, int keycode, int modifiers )
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curActions = it->second;
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// Can add secondary?
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wxASSERT_MSG( curActions.second == 0,
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wxS("You can only add up to two separate actions per key combination.") );
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wxASSERT_MSG( curActions.second == wxPGKeyboardActions::Invalid,
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"You can only add up to two separate actions per key combination." );
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curActions.second = action;
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}
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else
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{
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curActions = std::make_pair(action, 0);
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curActions = std::make_pair(action, wxPGKeyboardActions::Invalid);
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}
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m_actionTriggers[hashMapKey] = curActions;
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}
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void wxPropertyGrid::ClearActionTriggers(int action)
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void wxPropertyGrid::ClearActionTriggers(wxPGKeyboardActions action)
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{
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wxCHECK_RET(!(action & ~(0xFFFF)), wxS("You can only clear triggers for one action at a time.")
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// wxCHECK_RET(!(action & ~(0xFFFF)), wxS("You can only clear triggers for one action at a time.")
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auto it = m_actionTriggers.begin();
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while ( it != m_actionTriggers.end() )
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{
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if ( it->second.second == action )
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{
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it->second.second = 0;
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it->second.second = wxPGKeyboardActions::Invalid;
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}
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if ( it->second.first == action )
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{
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if ( it->second.second == 0 )
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if ( it->second.second == wxPGKeyboardActions::Invalid )
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{
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it = m_actionTriggers.erase(it);
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continue;
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@ -5680,11 +5680,11 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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return;
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}
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int action;
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int secondAction;
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wxPGKeyboardActions action;
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wxPGKeyboardActions secondAction;
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std::tie(action, secondAction) = KeyEventToActions(event);
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if ( editorFocused && action == wxPG_ACTION_CANCEL_EDIT )
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if ( editorFocused && action == wxPGKeyboardActions::CancelEdit )
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{
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//
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// Esc cancels any changes
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@ -5728,7 +5728,7 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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wxPGProperty* p = selected;
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if ( action == wxPG_ACTION_EDIT && !editorFocused )
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if ( action == wxPGKeyboardActions::Edit && !editorFocused )
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{
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// Mark as handled only for editable property
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if ( !p->IsCategory() && p->IsEnabled() && !p->HasFlag(wxPG_PROP_READONLY) )
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@ -5743,12 +5743,12 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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if ( p->GetChildCount() )
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{
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if ( action == wxPG_ACTION_COLLAPSE_PROPERTY || secondAction == wxPG_ACTION_COLLAPSE_PROPERTY )
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if ( action == wxPGKeyboardActions::CollapseProperty || secondAction == wxPGKeyboardActions::CollapseProperty )
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{
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if ( (m_windowStyle & wxPG_HIDE_MARGIN) || DoCollapse(p, true) )
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wasHandled = true;
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}
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else if ( action == wxPG_ACTION_EXPAND_PROPERTY || secondAction == wxPG_ACTION_EXPAND_PROPERTY )
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else if ( action == wxPGKeyboardActions::ExpandProperty || secondAction == wxPGKeyboardActions::ExpandProperty )
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{
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if ( (m_windowStyle & wxPG_HIDE_MARGIN) || DoExpand(p, true) )
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wasHandled = true;
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@ -5757,11 +5757,11 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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if ( !wasHandled )
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{
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if ( action == wxPG_ACTION_PREV_PROPERTY || secondAction == wxPG_ACTION_PREV_PROPERTY )
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if ( action == wxPGKeyboardActions::PrevProperty || secondAction == wxPGKeyboardActions::PrevProperty )
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{
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selectDir = -1;
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}
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else if ( action == wxPG_ACTION_NEXT_PROPERTY || secondAction == wxPG_ACTION_NEXT_PROPERTY )
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else if ( action == wxPGKeyboardActions::NextProperty || secondAction == wxPGKeyboardActions::NextProperty )
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{
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selectDir = 1;
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}
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@ -5775,7 +5775,7 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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wxPGSelectPropertyFlags selFlags = wxPGSelectPropertyFlags::Null;
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int reopenLabelEditorCol = -1;
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if ( action == wxPG_ACTION_EDIT )
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if ( action == wxPGKeyboardActions::Edit )
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{
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// Make the next editor focused as well
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// if we are actually going to edit the property.
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@ -5793,7 +5793,7 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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|||
if ( reopenLabelEditorCol >= 0 )
|
||||
DoBeginLabelEdit(reopenLabelEditorCol);
|
||||
}
|
||||
else if ( action == wxPG_ACTION_EDIT )
|
||||
else if ( action == wxPGKeyboardActions::Edit )
|
||||
{
|
||||
// For first and last item just validate the value
|
||||
CommitChangesFromEditor();
|
||||
|
|
@ -5805,7 +5805,7 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
|
|||
{
|
||||
// If nothing was selected, select the first item now
|
||||
// (or navigate out of tab).
|
||||
if ( action != wxPG_ACTION_CANCEL_EDIT && secondAction != wxPG_ACTION_CANCEL_EDIT )
|
||||
if ( action != wxPGKeyboardActions::CancelEdit && secondAction != wxPGKeyboardActions::CancelEdit )
|
||||
{
|
||||
wxPGProperty* p = wxPropertyGridInterface::GetFirst();
|
||||
if ( p ) DoSelectProperty(p);
|
||||
|
|
@ -5839,15 +5839,15 @@ void wxPropertyGrid::OnKey( wxKeyEvent &event )
|
|||
|
||||
// -----------------------------------------------------------------------
|
||||
|
||||
bool wxPropertyGrid::ButtonTriggerKeyTest( int action, wxKeyEvent& event )
|
||||
bool wxPropertyGrid::ButtonTriggerKeyTest(wxPGKeyboardActions action, wxKeyEvent& event)
|
||||
{
|
||||
if ( action == -1 )
|
||||
if ( action == wxPGKeyboardActions::Invalid )
|
||||
{
|
||||
action = KeyEventToActions(event).first;
|
||||
}
|
||||
|
||||
// Does the keycode trigger button?
|
||||
if ( action == wxPG_ACTION_PRESS_BUTTON &&
|
||||
if ( action == wxPGKeyboardActions::PressButton &&
|
||||
m_wndEditor2 )
|
||||
{
|
||||
wxCommandEvent evt(wxEVT_BUTTON, m_wndEditor2->GetId());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue