Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr check for some ports (GTK, X11, OSX) and manual changes to the ports for which it couldn't be used easily (MSW, DFB) and also manually updating the docs. Also replace NULL with null or nullptr in the comments as this is more consistent with the use of nullptr in the code and makes it simpler to grep for the remaining occurrences of NULL itself. And also use null in the assert messages. Only a few occurrences of "NULL" are still left in non-C files, mostly corresponding to unclear comments or string output which it might not be safe to change.
This commit is contained in:
parent
39ea524943
commit
4f4c5fcfdf
1844 changed files with 13721 additions and 13734 deletions
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@ -32,7 +32,7 @@ wxIMPLEMENT_APP(BombsApp);
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// Called to initialize the program
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bool BombsApp::OnInit()
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{
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srand((unsigned) time(NULL));
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srand((unsigned) time(nullptr));
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m_frame = new BombsFrame(&m_game);
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@ -52,7 +52,7 @@ wxBEGIN_EVENT_TABLE(BombsFrame, wxFrame)
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wxEND_EVENT_TABLE()
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BombsFrame::BombsFrame(BombsGame *game)
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: wxFrame(NULL, wxID_ANY, wxT("wxBombs"), wxDefaultPosition,
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: wxFrame(nullptr, wxID_ANY, wxT("wxBombs"), wxDefaultPosition,
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wxSize(300, 300), wxDEFAULT_DIALOG_STYLE|wxMINIMIZE_BOX)
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{
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m_game = game;
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@ -248,7 +248,7 @@ BombsCanvas::BombsCanvas(wxFrame *parent, BombsGame *game)
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m_cellWidth = (sx+3+X_UNIT)/X_UNIT;
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m_cellHeight = (sy+3+Y_UNIT)/Y_UNIT;
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dc.SetMapMode(wxMM_TEXT);
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m_bmp = NULL;
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m_bmp = nullptr;
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}
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BombsCanvas::~BombsCanvas()
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@ -256,7 +256,7 @@ BombsCanvas::~BombsCanvas()
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if (m_bmp)
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{
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delete m_bmp;
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m_bmp = NULL;
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m_bmp = nullptr;
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}
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}
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@ -302,7 +302,7 @@ void BombsCanvas::UpdateGridSize()
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if (m_bmp)
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{
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delete m_bmp;
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m_bmp = NULL;
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m_bmp = nullptr;
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}
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SetSize(GetGridSizeInPixels());
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Refresh();
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@ -26,7 +26,7 @@ public:
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BombsGame()
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{
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m_width = m_height = 0;
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m_field = NULL;
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m_field = nullptr;
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}
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~BombsGame();
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@ -179,7 +179,7 @@ void Game::DoMove(wxDC& dc, Pile* src, Pile* dest)
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if (HaveYouWon())
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{
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wxWindow *frame = wxTheApp->GetTopWindow();
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wxWindow *canvas = (wxWindow *) NULL;
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wxWindow *canvas = nullptr;
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if (frame)
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{
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@ -57,7 +57,7 @@ Pile::Pile(int x, int y, int dx, int dy)
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//+-------------------------------------------------------------+
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//| Description: |
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//| Redraw the pile on the screen. If the pile is empty |
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//| just draw a NULL card as a place holder for the pile. |
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//| just draw a null card as a place holder for the pile. |
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//| Otherwise draw the pile from the bottom up, starting |
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//| at the origin of the pile, shifting each subsequent |
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//| card by the pile's x and y offsets. |
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@ -65,7 +65,7 @@ Pile::Pile(int x, int y, int dx, int dy)
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void Pile::Redraw(wxDC& dc )
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{
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FortyFrame *frame = (FortyFrame*) wxTheApp->GetTopWindow();
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wxWindow *canvas = (wxWindow *) NULL;
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wxWindow *canvas = nullptr;
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if (frame)
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{
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canvas = frame->GetCanvas();
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@ -103,7 +103,7 @@ void Pile::Redraw(wxDC& dc )
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//| Pile::GetTopCard() |
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//+-------------------------------------------------------------+
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//| Description: |
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//| Return a pointer to the top card in the pile or NULL |
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//| Return a pointer to the top card in the pile or nullptr |
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//| if the pile is empty. |
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//| NB: Gets a copy of the card without removing it from the |
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//| pile. |
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@ -126,7 +126,7 @@ Card* Pile::GetTopCard()
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//| Description: |
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//| If the pile is not empty, remove the top card from the |
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//| pile and return the pointer to the removed card. |
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//| If the pile is empty return a NULL pointer. |
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//| If the pile is empty return a null pointer. |
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//+-------------------------------------------------------------+
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Card* Pile::RemoveTopCard()
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{
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@ -229,7 +229,7 @@ int Pile::CalcDistance(int x, int y)
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// Return the card at x, y. Check the top card first, then
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// work down the pile. If a card is found then return a pointer
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// to the card, otherwise return NULL
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// to the card, otherwise return nullptr
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Card* Pile::GetCard(int x, int y)
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{
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int cardX;
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@ -40,12 +40,12 @@ hack doesn't fix.
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#include <time.h>
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#define Random(x) (rand() % x)
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#define Randomize() (srand((unsigned int)time(NULL)))
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#define Randomize() (srand((unsigned int)time(nullptr)))
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static int detail = 9; // CHANGE THIS... 7,8,9 etc
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static bool running = false;
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static wxMenuBar *menuBar = NULL;
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static wxMenuBar *menuBar = nullptr;
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// Define a new application type
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class MyApp: public wxApp
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@ -89,7 +89,7 @@ private:
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bool MyApp::OnInit()
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame(NULL, wxT("Fractal Mountains for wxWidgets"), wxDefaultPosition, wxSize(640, 480));
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MyFrame *frame = new MyFrame(nullptr, wxT("Fractal Mountains for wxWidgets"), wxDefaultPosition, wxSize(640, 480));
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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@ -89,7 +89,7 @@ LifeSamplesDialog::LifeSamplesDialog(wxWindow *parent)
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m_list = new wxListBox( this, ID_LISTBOX,
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wxDefaultPosition,
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listSize,
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0, NULL,
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0, nullptr,
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wxLB_SINGLE | wxLB_NEEDED_SB | wxLB_HSCROLL );
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for (unsigned i = 0; i < (sizeof(g_patterns) / sizeof(LifePattern)); i++)
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@ -112,10 +112,10 @@ Life::Life()
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// pattern data
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m_numcells = 0;
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m_boxes = new LifeCellBox *[HASHSIZE];
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m_head = NULL;
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m_available = NULL;
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m_head = nullptr;
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m_available = nullptr;
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for (int i = 0; i < HASHSIZE; i++)
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m_boxes[i] = NULL;
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m_boxes[i] = nullptr;
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// state vars for BeginFind & FindMore
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m_cells = new LifeCell[CELLSARRAYSIZE];
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@ -141,7 +141,7 @@ void Life::Clear()
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// clear the hash table pointers
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for (int i = 0; i < HASHSIZE; i++)
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m_boxes[i] = NULL;
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m_boxes[i] = nullptr;
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// free used boxes
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c = m_head;
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@ -151,7 +151,7 @@ void Life::Clear()
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delete c;
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c = nc;
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}
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m_head = NULL;
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m_head = nullptr;
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// free available boxes
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c = m_available;
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@ -161,7 +161,7 @@ void Life::Clear()
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delete c;
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c = nc;
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}
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m_available = NULL;
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m_available = nullptr;
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// reset state
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m_name = wxEmptyString;
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@ -295,7 +295,7 @@ LifeCellBox* Life::CreateBox(wxInt32 x, wxInt32 y, wxUint32 hv)
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// LinkBox:
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// Returns a pointer to the box (x, y); if it didn't exist yet,
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// it returns NULL or creates a new one, depending on the value
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// it returns nullptr or creates a new one, depending on the value
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// of the 'create' parameter.
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//
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LifeCellBox* Life::LinkBox(wxInt32 x, wxInt32 y, bool create)
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@ -312,7 +312,7 @@ LifeCellBox* Life::LinkBox(wxInt32 x, wxInt32 y, bool create)
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if ((c->m_x == x) && (c->m_y == y)) return c;
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// if not found, and (create == true), create a new one
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return create? CreateBox(x, y, hv) : (LifeCellBox*) NULL;
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return create? CreateBox(x, y, hv) : nullptr;
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}
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// KillBox:
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@ -338,10 +338,10 @@ void Life::KillBox(LifeCellBox *c)
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// update neighbours
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if (c->m_next) c->m_next->m_prev = c->m_prev;
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if (c->m_hnext) c->m_hnext->m_hprev = c->m_hprev;
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if (c->m_up) c->m_up->m_dn = NULL;
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if (c->m_dn) c->m_dn->m_up = NULL;
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if (c->m_lf) c->m_lf->m_rt = NULL;
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if (c->m_rt) c->m_rt->m_lf = NULL;
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if (c->m_up) c->m_up->m_dn = nullptr;
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if (c->m_dn) c->m_dn->m_up = nullptr;
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if (c->m_lf) c->m_lf->m_rt = nullptr;
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if (c->m_rt) c->m_rt->m_lf = nullptr;
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// append to the list of available boxes
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c->m_next = m_available;
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@ -515,7 +515,7 @@ bool Life::FindMore(LifeCell *cells[], size_t *ncells)
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for ( ; m_y <= m_y1; m_y += 8, m_x = m_x0)
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for ( ; m_x <= m_x1; m_x += 8)
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{
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if ((c = LinkBox(m_x, m_y, false)) == NULL)
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if ((c = LinkBox(m_x, m_y, false)) == nullptr)
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continue;
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// check whether there is enough space left in the array
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@ -540,7 +540,7 @@ bool Life::FindMore(LifeCell *cells[], size_t *ncells)
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for ( ; m_y <= m_y1; m_y += 8, m_x = m_x0)
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for ( ; m_x <= m_x1; m_x += 8)
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{
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if ((c = LinkBox(m_x, m_y, false)) == NULL)
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if ((c = LinkBox(m_x, m_y, false)) == nullptr)
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continue;
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// check whether there is enough space left in the array
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@ -173,8 +173,8 @@ bool LifeApp::OnInit()
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// frame constructor
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LifeFrame::LifeFrame() :
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wxFrame( (wxFrame *) NULL, wxID_ANY, _("Life!"), wxDefaultPosition ),
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m_navigator(NULL)
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wxFrame( nullptr, wxID_ANY, _("Life!"), wxDefaultPosition ),
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m_navigator(nullptr)
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{
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// frame icon
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SetIcon(wxICON(mondrian));
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@ -1104,12 +1104,12 @@ void LifeCanvas::OnScroll(wxScrollWinEvent& event)
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if (orient == wxHORIZONTAL)
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{
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m_viewportX += scrollinc;
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ScrollWindow( -m_cellsize * scrollinc, 0, (const wxRect *) NULL);
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ScrollWindow( -m_cellsize * scrollinc, 0, nullptr);
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}
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else
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{
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m_viewportY += scrollinc;
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ScrollWindow( 0, -m_cellsize * scrollinc, (const wxRect *) NULL);
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ScrollWindow( 0, -m_cellsize * scrollinc, nullptr);
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}
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}
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@ -62,8 +62,8 @@ static int XPos; // Startup X position
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static int YPos; // Startup Y position
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static int pointSize = 12; // Font size
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static const wxChar *index_filename = NULL; // Index filename
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static const wxChar *data_filename = NULL; // Data filename
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static const wxChar *index_filename = nullptr; // Index filename
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static const wxChar *data_filename = nullptr; // Data filename
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static wxChar error_buf[300]; // Error message buffer
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static bool loaded_ok = false; // Poem loaded ok
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static bool index_ok = false; // Index loaded ok
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@ -72,7 +72,7 @@ static bool paging = false; // Are we paging?
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static int current_page = 0; // Currently viewed page
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// Backing bitmap
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wxBitmap *backingBitmap = NULL;
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wxBitmap *backingBitmap = nullptr;
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void PoetryError(const wxChar *, const wxChar *caption=wxT("wxPoem Error"));
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void PoetryNotify(const wxChar *Msg, const wxChar *caption=wxT("wxPoem"));
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@ -90,7 +90,7 @@ void FindMax(int *max_thing, int thing);
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wxIMPLEMENT_APP(MyApp);
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MainWindow *TheMainWindow = NULL;
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MainWindow *TheMainWindow = nullptr;
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// Create the fonts
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void MainWindow::CreateFonts()
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@ -110,7 +110,7 @@ MainWindow::MainWindow(wxFrame *frame, wxWindowID id, const wxString& title,
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const wxPoint& pos, const wxSize& size, long style):
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wxFrame(frame, id, title, pos, size, style)
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{
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m_corners[0] = m_corners[1] = m_corners[2] = m_corners[3] = NULL;
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m_corners[0] = m_corners[1] = m_corners[2] = m_corners[3] = nullptr;
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ReadPreferences();
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CreateFonts();
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@ -510,7 +510,7 @@ bool MyApp::OnInit()
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// randomize();
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pages[0] = 0;
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TheMainWindow = new MainWindow(NULL,
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TheMainWindow = new MainWindow(nullptr,
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wxID_ANY,
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wxT("wxPoem"),
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wxPoint(XPos, YPos),
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@ -592,7 +592,7 @@ MyCanvas::~MyCanvas()
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// Note: this must be done before the main window/canvas are destroyed
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// or we get an error (no parent window for menu item button)
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delete m_popupMenu;
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m_popupMenu = NULL;
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m_popupMenu = nullptr;
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}
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// Define the repainting behaviour
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@ -693,13 +693,13 @@ int LoadIndex(const wxChar *file_name)
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wxChar buf[100];
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if (file_name == NULL)
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if (file_name == nullptr)
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return 0;
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wxSprintf(buf, wxT("%s.idx"), file_name);
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index_file = wxFopen(buf, wxT("r"));
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if (index_file == NULL)
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if (index_file == nullptr)
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return 0;
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wxFscanf(index_file, wxT("%ld"), &nitems);
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@ -769,7 +769,7 @@ bool LoadPoem(const wxChar *file_name, long position)
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paging = false;
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current_page = 0;
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if (file_name == NULL)
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if (file_name == nullptr)
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{
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wxSprintf(error_buf, wxT("Error in Poem loading."));
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PoetryError(error_buf);
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@ -779,7 +779,7 @@ bool LoadPoem(const wxChar *file_name, long position)
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wxSprintf(buf, wxT("%s.dat"), file_name);
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data_file = wxFopen(buf, wxT("rb"));
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if (data_file == NULL)
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if (data_file == nullptr)
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{
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wxSprintf(error_buf, wxT("Data file %s not found."), buf);
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PoetryError(error_buf);
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Loading…
Add table
Add a link
Reference in a new issue