Get rid of unused wxTransformMatrix
As it is stated in matrix.cpp wxTransformMatrix was intended to be used in wxDC to replace the basic system of scaling/translation but actually it was never used. Because applying affine transformations can be done with wxAffineMatrix2D and wxDC::SetTransformMatrix() we can get rid of this dead code. Closes #13114.
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@ -217,7 +217,6 @@
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#include <wx/longlong.h>
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#include <wx/lzmastream.h>
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#include <wx/math.h>
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#include <wx/matrix.h>
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#include <wx/mdi.h>
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#include <wx/mediactrl.h>
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#include <wx/memconf.h>
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