parent
3ae3a4e1f5
commit
3e4946fc31
10 changed files with 12 additions and 12 deletions
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@ -365,7 +365,7 @@ public:
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// Call with enable as true to use a type of popup window that guarantees ability
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// Call with enable as true to use a type of popup window that guarantees ability
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// to focus the popup control, and normal function of common native controls.
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// to focus the popup control, and normal function of common native controls.
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// This alternative popup window is usually a wxDialog, and as such it's parent
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// This alternative popup window is usually a wxDialog, and as such its parent
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// frame will appear as if the focus has been lost from it.
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// frame will appear as if the focus has been lost from it.
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void UseAltPopupWindow( bool enable = true )
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void UseAltPopupWindow( bool enable = true )
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{
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{
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@ -139,7 +139,7 @@ public:
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virtual bool GetFirstEntry(wxString& str, long& lIndex) const = 0;
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virtual bool GetFirstEntry(wxString& str, long& lIndex) const = 0;
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virtual bool GetNextEntry (wxString& str, long& lIndex) const = 0;
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virtual bool GetNextEntry (wxString& str, long& lIndex) const = 0;
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// get number of entries/subgroups in the current group, with or without
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// get number of entries/subgroups in the current group, with or without
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// it's subgroups
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// its subgroups
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virtual size_t GetNumberOfEntries(bool bRecursive = false) const = 0;
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virtual size_t GetNumberOfEntries(bool bRecursive = false) const = 0;
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virtual size_t GetNumberOfGroups(bool bRecursive = false) const = 0;
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virtual size_t GetNumberOfGroups(bool bRecursive = false) const = 0;
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@ -339,7 +339,7 @@ public:
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void Assign(const wxDList<T> &list)
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void Assign(const wxDList<T> &list)
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{
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{
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wxASSERT_MSG( !list.m_destroy,
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wxASSERT_MSG( !list.m_destroy,
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"copying list which owns it's elements is a bad idea" );
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"copying list which owns its elements is a bad idea" );
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Clear();
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Clear();
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m_destroy = list.m_destroy;
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m_destroy = list.m_destroy;
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m_nodeFirst = nullptr;
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m_nodeFirst = nullptr;
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@ -37,7 +37,7 @@
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typedef unsigned char uchar;
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typedef unsigned char uchar;
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// ------------------------------------------------------------------
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// ------------------------------------------------------------------
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// a class to store UUID and it's string representation
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// a class to store UUID and its string representation
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// ------------------------------------------------------------------
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// ------------------------------------------------------------------
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// uses RPC functions to create/convert Universally Unique Identifiers
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// uses RPC functions to create/convert Universally Unique Identifiers
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@ -47,7 +47,7 @@ namespace wxMSWMessageDialog
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wxString btnCancelLabel;
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wxString btnCancelLabel;
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wxString btnHelpLabel;
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wxString btnHelpLabel;
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// Will create a task dialog with it's parameters for it's creation
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// Will create a task dialog with its parameters for its creation
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// stored in the provided TASKDIALOGCONFIG parameter.
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// stored in the provided TASKDIALOGCONFIG parameter.
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// NOTE: The wxMSWTaskDialogConfig object needs to remain accessible
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// NOTE: The wxMSWTaskDialogConfig object needs to remain accessible
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// during the subsequent call to TaskDialogIndirect().
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// during the subsequent call to TaskDialogIndirect().
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@ -329,7 +329,7 @@ wxPG_PROP_CUSTOMIMAGE = 0x0008,
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// dialog and choice are ok).
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// dialog and choice are ok).
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wxPG_PROP_NOEDITOR = 0x0010,
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wxPG_PROP_NOEDITOR = 0x0010,
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// Property is collapsed, ie. it's children are hidden.
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// Property is collapsed, ie. its children are hidden.
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wxPG_PROP_COLLAPSED = 0x0020,
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wxPG_PROP_COLLAPSED = 0x0020,
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// If property is selected, then indicates that validation failed for pending
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// If property is selected, then indicates that validation failed for pending
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@ -1521,7 +1521,7 @@ public:
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// Useful in SetAttribute etc. Returns true if actually did anything.
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// Useful in SetAttribute etc. Returns true if actually did anything.
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bool RecreateEditor();
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bool RecreateEditor();
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// If property's editor is active, then update it's value.
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// If property's editor is active, then update its value.
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void RefreshEditor();
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void RefreshEditor();
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// Sets an attribute for this property.
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// Sets an attribute for this property.
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@ -698,7 +698,7 @@ public:
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// of a property, if it is not the sole mean to edit the value.
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// of a property, if it is not the sole mean to edit the value.
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void LimitPropertyEditing( wxPGPropArg id, bool limit = true );
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void LimitPropertyEditing( wxPGPropArg id, bool limit = true );
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// If state is shown in it's grid, refresh it now.
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// If state is shown in its grid, refresh it now.
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virtual void RefreshGrid( wxPropertyGridPageState* state = nullptr );
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virtual void RefreshGrid( wxPropertyGridPageState* state = nullptr );
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#if wxPG_INCLUDE_ADVPROPS
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#if wxPG_INCLUDE_ADVPROPS
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@ -192,7 +192,7 @@ public:
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/**
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/**
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Returns a pointer to the button which is the default for this window, or
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Returns a pointer to the button which is the default for this window, or
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@c @NULL. The default button is the one activated by pressing the Enter
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@NULL. The default button is the one activated by pressing the Enter
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key.
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key.
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*/
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*/
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wxWindow* GetDefaultItem() const;
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wxWindow* GetDefaultItem() const;
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@ -246,7 +246,7 @@ public:
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@param iconize
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@param iconize
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If @true, iconizes the window; if @false, shows and restores it.
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If @true, iconizes the window; if @false, shows and restores it.
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@see IsIconized(), Restore()(), wxIconizeEvent.
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@see IsIconized(), Restore(), wxIconizeEvent.
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*/
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*/
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virtual void Iconize(bool iconize = true);
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virtual void Iconize(bool iconize = true);
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@ -947,7 +947,7 @@ wxMsgCatalogFile::~wxMsgCatalogFile()
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{
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{
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}
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}
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// open disk file and read in it's contents
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// open disk file and read in its contents
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bool wxMsgCatalogFile::LoadFile(const wxString& filename,
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bool wxMsgCatalogFile::LoadFile(const wxString& filename,
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wxPluralFormsCalculatorPtr& rPluralFormsCalculator)
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wxPluralFormsCalculatorPtr& rPluralFormsCalculator)
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{
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{
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@ -760,7 +760,7 @@ bool wxFrame::HandleSize(int WXUNUSED(x), int WXUNUSED(y), WXUINT id)
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case SIZE_RESTORED:
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case SIZE_RESTORED:
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case SIZE_MAXIMIZED:
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case SIZE_MAXIMIZED:
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// only do it it if we were iconized before, otherwise resizing the
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// only do it it if we were iconized before, otherwise resizing the
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// parent frame has a curious side effect of bringing it under it's
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// parent frame has a curious side effect of bringing it under its
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// children
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// children
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if ( m_showCmd != SW_MINIMIZE )
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if ( m_showCmd != SW_MINIMIZE )
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break;
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break;
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