Merge branch 'fix-wxLocaleIdent-script-parsing' of https://github.com/utelle/wxWidgets
Fix script parsing in wxLocaleIdent. See #22727.
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commit
31885a81fc
2 changed files with 4 additions and 2 deletions
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@ -215,7 +215,7 @@ wxLocaleIdent wxLocaleIdent::FromTag(const wxString& tag)
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case 4:
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// Must be an ISO 15924 script.
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locId.m_script = (*it).Left(1).Upper() + (*it).Mid(2).Lower();
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locId.m_script = it->Capitalize();
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break;
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default:
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@ -299,7 +299,7 @@ wxLocaleIdent& wxLocaleIdent::Script(const wxString& script)
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script.find_first_not_of(validCharsAlpha) == wxString::npos)
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{
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// Capitalize first character
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m_script = script.Left(1).Upper() + script.Mid(2).Lower();
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m_script = script.Capitalize();
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}
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else if (!script.empty())
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{
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@ -415,6 +415,8 @@ TEST_CASE("wxUILocale::FindLanguageInfo", "[uilocale]")
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CheckFindLanguage("English", "en");
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CheckFindLanguage("English_United States", "en_US");
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CheckFindLanguage("English_United States.utf8", "en_US");
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// Test tag that includes an explicit script
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CheckFindLanguage("sr-Latn-RS", "sr_RS@latin");
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}
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// Test which can be used to check if the given locale tag is supported.
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