Don't include wxUniversal configurations in MSVC project files.

wxUniversal is practically not used under MSW and just confuses people.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73427 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2013-01-21 16:37:01 +00:00
parent b640fa17f3
commit 22a3b6e4b2
1137 changed files with 30808 additions and 204321 deletions

View file

@ -71,14 +71,26 @@
</if>
</if>
<option name="WXUNIV">
<values>0,1</values>
<values-description>,Universal</values-description>
<default-value>0</default-value>
<description>
Build wxUniversal instead of native port?
</description>
</option>
<!--
Don't include wxUniversal configurations in project files, they
confuse people who don't know what "Universal" means and double the
number of configurations. If you do need to build wxUniversal, either
use the make files or comment out the 3 lines below and rerun
bakefile_gen to regenerate the projects with them.
-->
<if cond="IS_MSVC_PRJ=='1'">
<set var="WXUNIV">0</set>
</if>
<if cond="IS_MSVC_PRJ=='0'">
<option name="WXUNIV">
<values>0,1</values>
<values-description>,Universal</values-description>
<default-value>0</default-value>
<description>
Build wxUniversal instead of native port?
</description>
</option>
</if>
<!-- don't include ANSI configuration in project files, it's going to be
eventually removed anyway and it only doubles the number of build