Don't include wxUniversal configurations in MSVC project files.
wxUniversal is practically not used under MSW and just confuses people. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73427 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -71,14 +71,26 @@
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</if>
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</if>
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<option name="WXUNIV">
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<values>0,1</values>
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<values-description>,Universal</values-description>
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<default-value>0</default-value>
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<description>
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Build wxUniversal instead of native port?
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</description>
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</option>
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<!--
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Don't include wxUniversal configurations in project files, they
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confuse people who don't know what "Universal" means and double the
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number of configurations. If you do need to build wxUniversal, either
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use the make files or comment out the 3 lines below and rerun
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bakefile_gen to regenerate the projects with them.
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-->
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<if cond="IS_MSVC_PRJ=='1'">
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<set var="WXUNIV">0</set>
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</if>
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<if cond="IS_MSVC_PRJ=='0'">
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<option name="WXUNIV">
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<values>0,1</values>
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<values-description>,Universal</values-description>
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<default-value>0</default-value>
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<description>
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Build wxUniversal instead of native port?
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</description>
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</option>
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</if>
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<!-- don't include ANSI configuration in project files, it's going to be
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eventually removed anyway and it only doubles the number of build
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