Add wxSize::IsAtLeast() helper
This function is trivial but still useful and it doesn't cost much to have it.
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3 changed files with 25 additions and 0 deletions
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@ -332,6 +332,10 @@ public:
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bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
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// Check that this size object is at least as big as the other one in both
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// directions.
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bool IsAtLeast(const wxSize& sz) const { return x >= sz.x && y >= sz.y; }
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// combine this size with the other one replacing the default (i.e. equal
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// to wxDefaultCoord) components of this object with those of the other
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void SetDefaults(const wxSize& size)
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@ -1037,6 +1037,14 @@ public:
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*/
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void IncTo(const wxSize& size);
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/**
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Returns @true if this size is at least as big as the other one in both
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directions.
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@since 3.3.0
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*/
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bool IsAtLeast(const wxSize& size) const;
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/**
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Returns @true if neither of the size object components is equal to -1,
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which is used as default for the size values in wxWidgets (hence the
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@ -51,3 +51,16 @@ TEST_CASE("wxSize::Operators", "[size]")
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CHECK( wxSize(6, 9) / 1.5 == wxSize(4, 6) );
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}
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TEST_CASE("wxSize::Functions", "[size]")
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{
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CHECK( wxSize(10, 10).IsAtLeast(wxDefaultSize) );
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CHECK( wxSize(10, 10).IsAtLeast(wxSize()) );
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CHECK( wxSize(10, 10).IsAtLeast(wxSize(10, 5)) );
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CHECK( wxSize(10, 10).IsAtLeast(wxSize(10, 10)) );
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CHECK_FALSE( wxSize(10, 10).IsAtLeast(wxSize(11, 10)) );
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CHECK_FALSE( wxSize(10, 10).IsAtLeast(wxSize(10, 11)) );
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CHECK_FALSE( wxSize(10, 10).IsAtLeast(wxSize(11, 11)) );
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CHECK_FALSE( wxDefaultSize.IsAtLeast(wxSize()) );
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}
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