Change a couple of data types and simplify code a bit
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4 changed files with 19 additions and 25 deletions
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@ -234,7 +234,7 @@ private:
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bool m_mouseInside;
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#if wxUSE_ACCEL
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QScopedPointer< QList<QShortcut*> > m_qtShortcuts; // always allocated
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wxVector<QShortcut*> m_qtShortcuts; // owned by whatever GetHandle() returns
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QScopedPointer<wxQtShortcutHandler> m_qtShortcutHandler; // always allocated
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bool m_processingShortcut;
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#endif // wxUSE_ACCEL
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