Update release documents for 3.2.0

The main change is that it's now described as the new stable release and
not a development one any more.
This commit is contained in:
Vadim Zeitlin 2022-06-13 02:38:05 +02:00
parent 434f9647dc
commit 03293ae8e2
6 changed files with 106 additions and 125 deletions

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@ -16,7 +16,6 @@ instructions there.
Here is the list of files that need to be updated:
build/bakefiles/version.bkl {C:R:A} [NOT UPDATED AUTOMATICALLY]
build/bakefiles/wxpresets/presets/wx.bkl [NOT UPDATED AUTOMATICALLY, not-micro]
configure.in
build/osx/wxvers.xcconfig
docs/changes.txt

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@ -14,7 +14,7 @@
@author Julian Smart, Vadim Zeitlin, Robin Dunn, Stefan Csomor,
Bryan Petty, Francesco Montorsi, Robert Roebling et al
@date June 06, 2022
@date July 07, 2022
Welcome to wxWidgets, a stable and powerful open source framework for
developing native cross-platform GUI applications in C++!

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@ -17,7 +17,7 @@ Getting the files
-----------------
First, you need to get the correct files. You will always need the
`wxWidgets-3.1.7-headers.7z` one but the rest depends on your compiler version
`wxWidgets-3.2.0-headers.7z` one but the rest depends on your compiler version
and architecture: as different versions of MSVC compiler are not binary
compatible, you should select the files with the correct
`vc80`, `vc90`, `vc100`, `vc110`, `vc120`, or `vc14x`
@ -28,14 +28,14 @@ or the ones without this suffix for the still more common 32-bit builds. After
determining the combination of suffixes you need, you should download the
"Dev" and the "ReleaseDLL" files in addition to the "Headers" one above,
e.g. for 32-bit MSVS 2017 development you need
`wxMSW-3.1.7_vc14x_Dev.7z` and `wxMSW-3.1.7_vc14x_ReleaseDLL.7z`.
`wxMSW-3.2.0_vc14x_Dev.7z` and `wxMSW-3.2.0_vc14x_ReleaseDLL.7z`.
All binaries are available at:
https://www.wxwidgets.org/downloads#v3.1.7_msw
https://www.wxwidgets.org/downloads#v3.2.0_msw
Once you have the files you need, unzip all of them into the same directory, for
example `c:\wx\3.1.7`. You should have only include and lib subdirectories under
example `c:\wx\3.2.0`. You should have only include and lib subdirectories under
it, nothing else. To avoid hard-coding this path into your projects, define
`wxwin` environment variable containing it: although it's a little known fact,
all versions of MSVC support environment variable expansion in the C++ projects

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@ -1,9 +1,9 @@
June 06, 2022 -- The wxWidgets team is pleased to announce a new
release of our open source framework for the development of native
July 07, 2022 -- The wxWidgets team is pleased to announce a new
major release of our open source framework for the development of native
cross-platform applications in C++.
wxWidgets 3.1.7 is the latest release in the 3.1 development branch and
the last one before the next stable 3.2.0 release. It is available at
wxWidgets 3.2.0 is the first release in the new 3.2.x series and is
available now from
https://www.wxwidgets.org/downloads/
@ -11,7 +11,7 @@ Compared to the stable 3.0.x series, this version brings too many
improvements and even more bug fixes to list all of them here, please
see the change log
https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.1.7/docs/changes.txt
https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.2.0/docs/changes.txt
for the incomplete list of the most important ones and here is the
maximally condensed summary of the changes compared to 3.0:
@ -20,8 +20,8 @@ maximally condensed summary of the changes compared to 3.0:
g++ 12, clang 14) with an even simpler way of using wxWidgets from
MSVS, with wxwidgets.props file, and OS versions as well as an
entirely new CMake build system.
- Support for native dark mode under macOS 10.14 Mojave and later and
support for macOS 11 and later on ARM hardware and macOS 12 support.
- Support for native dark mode under macOS 10.14 and later, support for
ARM hardware and macOS versions up to 13.
- High DPI support with the new, but almost perfectly backwards-
compatible, API based on wxBitmapBundle, including per-monitor DPI and
dynamic DPI changes.
@ -47,16 +47,18 @@ maximally condensed summary of the changes compared to 3.0:
- Revamped OpenGL support better suited to modern OpenGL (3.2+).
- Further C++11 and later support improvements, wxWidgets can be built using
C++20 compilers.
- A lot of bug fixes, especially in wxGTK3 and wxOSX/Cocoa ports.
- New experimental wxQt port.
- Many, many bug fixes.
This release is a "development" one as it makes (very few)
incompatible API changes compared to 3.0 and does not guarantee the
ABI stability, unlike the 3.0.x series. It is not inherently more
buggy or less stable than the "stable" releases and you're encouraged
to use it, including in production. If you're already using 3.0, upgrading
shouldn't require any special effort, so please try it out.
This release is the start of a new "stable" release series, meaning that
it provides an ABI stability guarantee and that applications using it
will keep working even without recompiling with any of the subsequent
3.2.x releases.
In spite of a huge number of changes, this release remains almost fully
API-compatible with the previous 3.0.x releases and 3.1.7 and updating
the existing applications to use it should be straightforward.
We hope that you will enjoy using the new release!

View file

@ -1,9 +1,9 @@
wxWidgets 3.1.7 Release Notes
wxWidgets 3.2.0 Release Notes
=============================
Welcome to the latest development release of wxWidgets, a free and open source
cross-platform C++ framework for writing advanced GUI applications using native
controls.
Welcome to the new stable release of wxWidgets, a free and open source
cross-platform C++ framework for writing advanced GUI applications using
native controls.
wxWidgets allows you to write native-looking GUI applications for all the major
desktop platforms and also helps with abstracting the differences in the non-GUI
@ -16,7 +16,7 @@ more about wxWidgets at:
Documentation is available online at:
* https://docs.wxwidgets.org/3.1.7/
* https://docs.wxwidgets.org/3.2.0/
wxWidgets sources and binaries for the selected platforms are available for
download from:
@ -25,54 +25,28 @@ download from:
or, for a more more permanent but less convenient to use link, from
* https://github.com/wxWidgets/wxWidgets/releases/tag/v3.1.7/
* https://github.com/wxWidgets/wxWidgets/releases/tag/v3.2.0/
Please see https://docs.wxwidgets.org/3.1.7/overview_install.html for full
Please see https://docs.wxwidgets.org/3.2.0/overview_install.html for full
installation instructions.
Changes since 3.1.6
-------------------
This release, coming only two months after the previous one, mostly
contains bug fixes and incremental improvements in preparation for 3.2.0
major release. There is still quite a number of them, with more than 500
commits from 37 unique contributors, but the most important changes are:
- CMake build system improvements (better precompiled headers support).
- New wxFileDialog customization API working with IFileDialog in wxMSW.
- Many updated translations and new wxTRANSLATE_IN_CONTEXT().
- Fixes for bad interactions with new macOS 12 features in wxOSX.
- Several previously missing attributes added to multiple XRC handlers.
- Row reordering by dragging and UI enhancements in wxGrid.
- Ability to suppress selected (or all) GTK warning messages in wxGTK.
- And many, many bugs fixes, including for the regressions in 3.1.6.
Please see
https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.1.7/docs/changes.txt
for more details.
Notice that in spite of all the changes, this release remains almost completely
compatible with 3.1.6 at the API level, so upgrading to it if you're already
using wxWidgets 3 should be straightforward.
Changes since 3.0
-----------------
Compared to the stable 3.0.x series, this version brings too many
improvements and even more bug fixes to list them all, but here is the
maximally condensed summary:
This release is a culmination of many years of development since the
last stable 3.0 release. It contains more than 15,000 commits from more
than 400 unique contributors (including more than 200 with multiple
contributions) and has too many improvements to list them all here, but
here is a maximally condensed summary of the most important ones:
- Build system improvements: support for new compilers (up to MSVS 2022,
g++ 12, clang 14) with an even simpler way of using wxWidgets from
MSVS, with wxwidgets.props file, and OS versions as well as an
entirely new CMake build system.
- Support for native dark mode under macOS 10.14 Mojave and later and
support for macOS 11 and later on ARM hardware and macOS 12 support.
- Support for native dark mode under macOS 10.14 and later, support for
ARM hardware and macOS versions up to 13.
- High DPI support with the new, but almost perfectly backwards-
compatible, API based on wxBitmapBundle, including per-monitor DPI and
dynamic DPI changes.
@ -98,12 +72,16 @@ maximally condensed summary:
- Revamped OpenGL support better suited to modern OpenGL (3.2+).
- Further C++11 and later support improvements, wxWidgets can be built using
C++20 compilers.
- A lot of bug fixes, especially in wxGTK3 and wxOSX/Cocoa ports.
- New experimental wxQt port.
- Many, many bug fixes.
Note that in spite of all these changes, wxWidgets 3.2 is almost fully
compatible with wxWidgets 3.0 and updating the existing applications to
use it shouldn't require much effort.
Platforms Supported
Supported Platforms
-------------------
This version of wxWidgets supports the following primary platforms:
@ -194,4 +172,4 @@ developed by its users and your contributions to it are always welcome!
Have fun!
The wxWidgets Team, June 2022
The wxWidgets Team, July 2022

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@ -1,30 +1,32 @@
Welcome to wxWidgets, a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.
wxWidgets 3.1.7 is the latest release in the 3.1 development branch. This release is a "development" one as it makes (very few) incompatible API changes compared to 3.0 and does not guarantee the ABI stability, unlike the 3.0.x series. It is not inherently more buggy or less stable than the "stable" releases and you're encouraged to use it, including in production. If you're already using 3.0, upgrading shouldn't require any special effort, so please try it out.
wxWidgets 3.2.0 is the first release in the 3.2 stable branch. This means that it will remain ABI-compatible with all the 3.2.x releases in the future, i.e. the applications using it will continue to work with the future releases in this series even without recompiling.
Please see [**README**](https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.1.7/docs/readme.txt) for more information about this release and the [change log](https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.1.7/docs/changes.txt) for more details of the changes in it.
We recommend using this version for any new wxWidgets applications. Existing applications using wxWidgets 3.0 or 3.1 shouldn't require any special effort to upgrade to this version too, so please try upgrading them to it.
Please see [**README**](https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.2.0/docs/readme.txt) for more information about this release and the [change log](https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.2.0/docs/changes.txt) for more details of the changes in it.
## Source Files and Documentation
If you intend to build wxWidgets from sources (which is recommended), please do **NOT** download the files using the "Source code" links just above, which are automatically generated by GitHub and don't contain the submodules sources which are necessary for building wxWidgets.
Instead, download one of [wxWidgets-3.1.7.zip](https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.7/wxWidgets-3.1.7.zip) or [wxWidgets-3.1.7.7z](https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.7/wxWidgets-3.1.7.7z), for much smaller size, for Microsoft Windows systems or [wxWidgets-3.1.7.tar.bz2](https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.7/wxWidgets-3.1.7.tar.bz2) for Unix ones, including macOS. These archives have exactly the same contents, but use the line endings appropriate for the corresponding platform.
Instead, download one of [wxWidgets-3.2.0.zip](https://github.com/wxWidgets/wxWidgets/releases/download/v3.2.0/wxWidgets-3.2.0.zip) or [wxWidgets-3.2.0.7z](https://github.com/wxWidgets/wxWidgets/releases/download/v3.2.0/wxWidgets-3.2.0.7z), for much smaller size, for Microsoft Windows systems or [wxWidgets-3.2.0.tar.bz2](https://github.com/wxWidgets/wxWidgets/releases/download/v3.2.0/wxWidgets-3.2.0.tar.bz2) for Unix ones, including macOS. These archives have exactly the same contents, but use the line endings appropriate for the corresponding platform.
In addition, we provide archives containing the documentation in either HTML or Microsoft CHM formats. Notice that the documentation is also [available online](https://docs.wxwidgets.org/3.1.7).
In addition, we provide archives containing the documentation in either HTML or Microsoft CHM formats. Notice that the documentation is also [available online](https://docs.wxwidgets.org/3.2.0).
Finally, Microsoft Windows users may download [Setup.exe file](https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.7/wxMSW-3.1.7-Setup.exe) containing both sources and documentation, however please note that this file does _not_ contain any binaries, please see below for those.
Finally, Microsoft Windows users may download [Setup.exe file](https://github.com/wxWidgets/wxWidgets/releases/download/v3.2.0/wxMSW-3.2.0-Setup.exe) containing both sources and documentation, however please note that this file does _not_ contain any binaries, please see below for those.
To verify your download please use the following SHA-1 checksums:
91ab89f69d57348b2ea9d419b0c68a1e0b71a164 wxMSW-3.1.7-Setup.exe
fbb54f72a645a2dfe5225a56e85f42fa28a30fd0 wxWidgets-3.1.7-docs-chm.zip
86eea293e1e34480c5d39aecfe5eba2a9ae0c129 wxWidgets-3.1.7-docs-html.tar.bz2
8bca782cacf1b143790a67d52ffd5b3a6a8c4625 wxWidgets-3.1.7-docs-html.zip
4ff4c29cb53f64b6c3c86ec7ede141c204357652 wxWidgets-3.1.7-headers.7z
a094a8a26581c240a3740c482a806856beb5930b wxWidgets-3.1.7.7z
893e7886bc1e9fcf691bd4db0c9e49dc8413f674 wxWidgets-3.1.7.tar.bz2
9b5d0dc596124996173cf88b14527189dee73952 wxWidgets-3.1.7.zip
0000000000000000000000000000000000000000 wxMSW-3.2.0-Setup.exe
0000000000000000000000000000000000000000 wxWidgets-3.2.0-docs-chm.zip
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## Binaries
@ -36,7 +38,7 @@ We provide pre-built binary files for the following compilers:
### For Developers
For developing applications with wxWidgets you need to download the compiler-independent `wxWidgets-3.1.7_Headers.7z` file and one of `wxMSW-3.1.7-vcXXX_Dev.7z` or `wxMSW-3.1.7_gccXXX_Dev.7z` files depending on your compiler, its version and the target architecture (x86 if not specified or x64).
For developing applications with wxWidgets you need to download the compiler-independent `wxWidgets-3.2.0_Headers.7z` file and one of `wxMSW-3.2.0-vcXXX_Dev.7z` or `wxMSW-3.2.0_gccXXX_Dev.7z` files depending on your compiler, its version and the target architecture (x86 if not specified or x64).
Unpack both files into the same directory so that `include` and `lib` directories are at the same level after unpacking. You should be able to compile and link applications using wxWidgets in both debug and release modes but the debug symbols are provided only for debug libraries in this archive, see below for the release build debug symbols.
@ -48,63 +50,63 @@ open dialog.
### For End Users
End users may download one of `wxMSW-3.1.7_vcXXX_ReleaseDLL.7z` or `wxMSW-3.1.7_gccXXX_ReleaseDLL.7z` files to get just the DLLs required for running the applications using wxWidgets.
End users may download one of `wxMSW-3.2.0_vcXXX_ReleaseDLL.7z` or `wxMSW-3.2.0_gccXXX_ReleaseDLL.7z` files to get just the DLLs required for running the applications using wxWidgets.
### For Debugging
* Microsoft Visual C++ users: Files `wxMSW-3.1.7_vcXXX_ReleasePDB.7z` contain the debug symbols for the release build of the DLLs. Download them if you want to debug your own applications in release build or if you want to get meaningful information from mini-dumps retrieved from your users machines.
* Microsoft Visual C++ users: Files `wxMSW-3.2.0_vcXXX_ReleasePDB.7z` contain the debug symbols for the release build of the DLLs. Download them if you want to debug your own applications in release build or if you want to get meaningful information from mini-dumps retrieved from your users machines.
* MinGW-TDM users: Currently the debug symbols are not available for the release build of the DLLs (only the debug versions of the DLLs contains the debug symbols).
### Binary File Download Verification
To verify your download please use the following SHA-1 checksums:
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## Reporting Problems