allow wxpresets to be used with xcode2 format (even if it's not fully functional yet)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49937 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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2 changed files with 17 additions and 5 deletions
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@ -225,8 +225,10 @@
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<define>$(WXDEBUG_DEFINE)</define>
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<define>__WXMSW__</define>
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<include>$(WX_DIR)$(WXLIBINCLUDE)</include>
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<include>$(WX_DIR)/include</include>
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<if cond="FORMAT!='xcode2'">
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<include>$(WX_DIR)$(WXLIBINCLUDE)</include>
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<include>$(WX_DIR)/include</include>
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</if>
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</template>
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@ -277,7 +279,9 @@
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<!-- template for wx executables/dlls: -->
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<template id="wx" template="wx-lib">
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<lib-path>$(WX_DIR)$(WXLIBPATH)</lib-path>
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<if cond="FORMAT!='xcode2'">
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<lib-path>$(WX_DIR)$(WXLIBPATH)</lib-path>
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</if>
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<!-- wx libs must come before 3rd party and sys libs, this is
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the place where the hack explained above is carried on: -->
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